• Software Tools Infrastructure Architecture Intern Jobs in United States Of America - 25329752

  • Nvidia Graphics Pvt Ltd
  • United States Of America, Usa
  • Save Job
  • 0 - 3 Years
  • Posted : above 1 month

Job Description:

We are now looking for an Intern in our Software Tools Infrastructure Architecture team!

A key part of NVIDIAs strength is our unique, advanced, development tools and environments that enable our incredible pace of delivering new technology to market We are looking for hard-working, and creative people who passionate about joining a dynamic agile software team with high production quality standards that can help across our infrastructure The roles below offer the opportunity to play a critical part in every stage of development of GPU technology, and to learn and improve the daily workflows of the worlds top chip designers and to apply machine and deep learning to every part of our chip development pipeline All of our roles require Excellent interpersonal skills and flexibility/adaptability for working in a dynamic environment with different frameworks and requirements


Our work includes developing chip definition languages, compute infrastructure for large scale distributed runs of critical applications and simulations, building integrated development and debugging environments In this position, you will develop the core infrastructure for modeling, simulation, analysis, and debugging in the development of large-scale, general-purpose graphics and computing chips Our C infrastructure enables our driver stack, applications, tests, and studies to run unchanged on all functional, diagnostic, and performance models, and on simulations, emulations, and silicon for all of our graphics chips

What we need to see

Strong C programming capability required (experience with STL and/or boost a plus)

Knowledge of object oriented design patterns required

Experience with chip and/or system simulation a huge plus

Strong scripting skills desired

Graphics or CUDA knowledge a plus

Experience with OpenGL, Direct3D, CUDA APIs a plus


We are building a new computing model and environment through deep learning and are evolving the modeling, analysis, and debugging in the development of large scale general purpose AI, Graphics and Computing chips This infrastructure enables scalable and distributed deep learning on our own super computer You will work closely with the NVIDIA software stack for GPU-accelerated machine learning and deep learning, developing and leveraging some of the most powerful GPU compute clusters, and workflows running on them

What we need to see

Excellent knowledge of object oriented design pattern

Distributed systems programming

Profile Summary:

Employment Type : Full Time
Eligibility : Any Graduate
Industry : IT-Hardware/Networking, Telecom
Functional Area : IT Software : Software Products & Services
Role : Software Engineer
Salary : As per Industry Standards
Deadline : 06th Jun 2020

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