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  • 3 - 5 Years
  • Posted : above 1 month

Job Description:

Software Engineer Advanced Technologies Group Mobile Graphics & Compute

Advanced Technologies Group is a startup group within AMD with a mission to transform how our future generations will live by continuous innovation and advance AMDs future solution


Build a world- class global mobile solution that drives graphics & compute organization that design and drive implementation of world class graphics driver for new GPU architecture

Architect driver, firmware infrastructure concentrating on both low power and performance requirements from a system holistic view of performance / power consumption issues

targeting OpenGL- ES 30, 31, GL- ES AEP, and possibly other standards

Work closely with compiler team to define jointly applicable/ reasonable driver- compiler interaction focusing on power per watt requirements

Work closely with GPU architecture team and provide timely inputs on various architectural design decisions relevant to the driver

Integrate driver into surrounding operating system

Determine and implement unit testing and system level testing strategies

Tune driver strategies based on performance and power consumption analysis


MS/ PhD CS/ EE/ Applied math or relevant field with industry experience or BS with industry experience

Development next generation graphics IPs

Building high performance graphics organization

Graphics driver development on Android / Linux / Windows

Strong software design / engineering skills, C, C++, excellent debugging skills

Experts in graphics pipeline, understanding of issues specific to different kinds of shaders vertex, pixel and so on

Exceptional working knowledge of 2D/ 3D graphics APIs, OpenGL (OpenGL- ES), DX (9, 10, 11), Vulkan & OpenCL

Expert at system level performance analysis and PPA optimization for mobile graphics applications & benchmarks

Expert in relevant OS fundamentals that affect PPA - memory management, multithreading, locking, asynchronous event handling etc

Excellent knowledge of Android, Linux Graphics Systems

Khronos Graphics Standard organization working experience

Working Knowledge of high- level graphics languages, eg GLSL/ HLSL, RenderScript, openCL

Excellent communication skills, strong teamwork to join a global graphics organization focusing on optimizing current and next generation graphics solutions Job Function,

Profile Summary:

Employment Type : Full Time
Salary : Not Disclosed
Deadline : 22nd Mar 2020

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