• MPL Gaming - Senior Product Designer - UI/UX Jobs in Bangalore,India - 25083295

  • Mobile Premier League

Job Description:

Product Designer (UX) at Mobile Premier League

About Mobile Premier League (MPL)

- We want to be the worlds largest ESports platform for Mobile Gaming

- Our Core Value Proposition to our users - Play on MPL and Win Real Money by playing games and getting recognised!

- The MPL Android App is currently available on wwwmplliveand iOS App is live on the App Store ( Kindly Download the MPL App to understand our product better)

- MPL is currently based out of Bangalore

Product Design at MPL

- At MPL, Product Design ownership of a particular feature/product translates into end to end responsibility of all user facing items that the item impacts This includes not only working with Wireframes and UI Screens but also detailing Information Architecture, User Flows, Case and Error Handling, Product Copy/Communication and more

- 9 of 10 times, what you will be building will have a direct revenue/monetary impact on the MPL ecosystem You will actively engage with Business, Engineering, QA, Customer Satisfaction and Marketing teams to define problem statements and execute them to impact objective trackable metrics Once a feature/product is pushed to a live user base, you will need to monitor its performance to quickly iterate and experiment to evolve the same - Rinsing and Repeating this process is the essence of Product Design at MPL

- As a UX Product Designer you will be the key stakeholder for one or more end user facing features You will be owning an objective metric or conversion funnel (eg # of people who installed to # of people who successfully logged into the app) and will be responsible for tracking and improving the same

Responsibilities, Requirements & Good to Haves

Responsibilities

- Detailing a list of tasks around Feature/Product specifications given a rough brief/problem statement from either stakeholders

- Creating and reviewing Key Flows with variants of approaches to stakeholders

- Creating case handling flowcharts once a flow has been decided

- Coordinating with Engineering, Visual Design & QA teams on delivery of the same

- Working with Product Teams on instrumentation/tracking the feature once it will hit production

- Working with Product Engineering Teams to add configurability to the feature while it is LIVE in production

- Monitoring feature health and running experiments with the above two points to better your features

Requirements

- Thorough in your Design Process - Framing a problem statement, iterating & validating diverse approaches to a solution, executing the same and finally monitoring the execution to evolve the solution

- Function over Form thinking - Understanding that visual design is meant to aid purpose/functionality of a feature

- Ability to create a list of key user interactions/flows that should be tracked with analytics/instrumentation

- Ability to design experiments to test a hypothesis/approach

- Are Comfortable with learning from experimentation on live user base rather than extensive user studies and research

- Are Comfortable with killing features that do not translate into desired impact

- 3+ years of experience in working with consumer centric Mobile Apps

Technical Requirements

- Quick and Iterative Paper Wireframing

- Flowcharts with any tool of choice (Vision, Drawio, OverFlow, Pen/Paper etc)

- Hands-On UI design experience (Sketch is preferred over Adobe XD, Figma)

- Hands-On experience with Zeplin or similar for red-lining and front-end execution

- Basic Hands-On Prototyping experience (Any of Principle, Marvel, Invision, Framer, Origami, Protoio etc)

- Basic Excel/Google Sheets experience for working with data/numbers

- Basic understanding of Engineering terminology (Client - Server interactions like APIs, Response times etc)

- Basic understanding of Product terminology (DAUs, Engagement, Retentions etc)

- Open to learning new tools/techniques towards improving workflow and understanding of current user base

Good to haves

- Worked on LIVE Products with large active user base (>50K daily users)

- Worked on Games directly or any product with heavy gamification mechanics

- Worked on Products with Payment loops and Transactions

- Worked on Products with Social loops

- Worked on Product with Media Content surfacing and playback

- Front end engineering experience with any development environments (React-Native, Android, iOS or others)

- Prior exposure to any Analytics Dashboard and Experimentation solution (CleverTap, LeanPlum, Google Analytics, Firebase, MixPanel etc)

Profile Summary:

Employment Type : Full Time
Salary : Not Mentioned
Deadline : 12th May 2020

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