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  • 2 - 5 Years
  • Posted : above 1 month

Job Description:

Responsibilities Accurately model objects using Maya or 3ds Max based on concept arts/real life photo references These can be anything from props, vehicles, buildings, vegetation, set dressing & characters (including Blendshapes) Artists work closely with senior members & Team Leader on getting 3D assets into the production Requirements Minimum 2 years of industry experience Strong understanding of 3d programs like Maya or 3ds Max & Z-Brush A strong understanding of Rigging and animation principles Attention to high quality anatomical detail Can work in a variety of styles Able to meet deliverables and drive your work to completion within specified timelines Great communication skills both written and verbal Can work cross functionally in many areas without being constrained by your job function A Collaborative work ethic Must be open to direction and able to embrace change Desire to learn from other and to take on increasingly challenging assignments Work with texturing, rigging, animation and R&D to determine style, look and level of quality for all the models Company Profile ABOUT Xentrix was founded in Bangalore in June 2010 when old friends and competitors Viren Patil and Jai Natarajan found themselves simultaneously transitioning from previous commitments They were joined by a multinational group of senior industry people who had already experienced success in their careers, and were all driven by the desire to work together and co-create a new artist-driven animation studio The founding team at Xentrix consists of this close-knit group of executives, with senior staff in Bangalore and Los Angeles The goal at Xentrix is to leverage our collective past industry experience and build a high quality studio we can be proud of We have successfully delivered hundreds of hours of TV, DVD and game graphics Our key members have decade-long track records of delivery for marquee international clients on globally recognized brands We have built, managed and mentored studios with several hundred artists and have managed over $50 MM of global service projects All key personnel have hands-on experience in the CG pipeline, production and client management In what is a frequently volatile and highly complex business, we consider domain expertise & experience to be the determining factors in success Job Details Full time as Employee Bangalore, India Start date Starts immediately This job is ongoing/permanent false Weekly Commitment 45 hours Expected travel 0 PERCENT 25 Compensation type Salary No benefits specified Unable to sponsor non-resident workers Security clearance None required Interviews General

Profile Summary:

Employment Type : Full Time
Eligibility : Any Graduate
Industry : IT-Software
Functional Area : IT Software : Software Products & Services
Role : Graphic Designing/Animation/We b Designing
Salary : As per Industry Standards
Deadline : 08th Jul 2020

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