• FX TD. Jobs in United States Of America - 23837709

  • MOVING PICTURE COMPANY
  • United States Of America, Usa

Job Description:

Company Description MPC is the sum of the parts creative partners with a range of creative solutions, harnessing our talent and technology to craft spectacular visual experiences in any space, on any screen It all comes together in our enthusiastic and talented people, working daily to be a part of creating the best and most inspirational work in the industry

The FX TD at MPC Film works to create real-time FX within a game engine for immediate feedback for directors, cinematographers, and production designers This role is a key component of our real-time team and ensures the latest and greatest FX visuals for on-set decision making Top-level FX skills, collaboration within a team, and creative problem-solving are a must

Key Responsibilities

Take ownership of a wide range of VFX (fire, smoke, magic, electricity, explosions, etc) using various techniques in both 3D FX packages & game engines
Work with VAD artists to ensure timely completion of VFX
Technical setup, integration, and troubleshooting of VFX
Serve as an active participant in team art discussions, critiques, and reviews
Research and collect reference to help guide the look of VFX
Work within the established art styles of our wide-ranging IPs

Qualifications Experience

Minimum of 3 years experience in film, cinematics, games, or equivalent education/work experience

Requirements

Experience crafting eye-catching FX using Maya, Houdini, After Effects, Nuke, Photoshop, and/or in-game FX systems
A prior understanding of physics and animation timing
A basic understanding of real-time VFX and particles
Ability to adapt to various art styles
Strong communication skills

Pluses

Basic knowledge of scripting languages
Experience creating procedural shaders using various shader languages
Strong knowledge of Python or C
2D animation background with a sound understanding of the principles of animation and timing
Experience working with volumetric and liquid simulations

Profile Summary:

Employment Type : Full Time
Eligibility : Any Graduate
Industry : Entertainment/Media
Functional Area : IT Software : Software Products & Services
Role : Graphic Designing/Animation/We b Designing
Salary : As per Industry Standards
Deadline : 15th Apr 2020

Key Skills:

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